May 27, 2006, 10:20 PM // 22:20
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#1
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands.
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New Weapon Upgrades
I just thought of this, maybe the following upgrades would be a nice addition to Guild Wars?
For bows, e.g. an upgrade that will enlarge the range, or increase the attack speed.
For melee weapons, I could only think of increasing the attack speed.
For casters, I'd say range, but that doesn't really make sense. This one's a hard one.
What do you guys think?
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May 27, 2006, 10:21 PM // 22:21
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#2
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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I think you need to be more specific...
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May 27, 2006, 10:44 PM // 22:44
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#3
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Banned
Join Date: Aug 2005
Location: Far from you.
Guild: House of Vahn
Profession: W/Mo
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"For bows, e.g. an upgrade that will enlarge the range, or increase the attack speed."
Already exists in bows, each bow ie, hornbow, shortbow, longbow already have that in them. http://guildwars.ogaming.com/forum/i...howtopic=23802 Link to what the bows do, attack speed and more.
"For melee weapons, I could only think of increasing the attack speed."
Already exists, the warrior skills, frenzy for example. Why upgrade them with something more if there are skills for them? It would be of no use of that. We already have the assassin to take care of the attack speed for us.
"For casters, I'd say range, but that doesn't really make sense. This one's a hard one."
I'd say nothing on this one becouse the casters will be casters, a mage usually doesnt stand in front of the warrior.
Bad Idea IMO.
Last edited by Nanii; May 27, 2006 at 10:53 PM // 22:53..
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May 27, 2006, 10:52 PM // 22:52
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#4
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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There used to a be a weapon upgrade that increased attack speed...It was removed for being the best upgrade by far.
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May 27, 2006, 10:55 PM // 22:55
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#5
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Academy Page
Join Date: Apr 2006
Guild: House of Vahn
Profession: Me/Mo
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Specific ups aint good.
But some new would be ok..
ie. Splinter up.. giving 10-20% dmg to adjusent foes (10-20% max)
and maybe: Shadow/Dark/Holy sword hilt (and for axe and so on)
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